🌹 Graz - George Design System stands in solidarity with the victims and families affected by the tragic school shooting in Graz. Our hearts go out to all those impacted by this senseless act of violence.

UI Colours Tokens

HINT The latest version of the list below can be found here.

CodeLight modeDark modeComment
surface.backgroundgray-100gray-dark-400base background color
surface.primaryneutral-100gray-dark-300base color for primary container elements like cells, cards
surface.secondarygray-200gray-dark-200for additional container elements like split-screen layouts
surface.brandblue-300gray-dark-400for core headers, full-screen messages. This token is manually overridden for Pro mode
fill.primaryblue-400neutral-dark-100for e.g. icons on overview card avatar
fill.secondarygray-400gray-dark-100no usage example yet
fill.tertiarygray-300gray-dark-100for e.g. leading icons in cells
fill.quaternarygray-200gray-dark-200for e.g. dividers or separators
fill.mononeutral-100neutral-dark-100for elements on color which stay the same in light and dark mode
fill.disabledneutral-200neutral-dark-200for disabled non-text elements
text.primaryblue-400neutral-dark-100for primary text
text.secondarygray-400gray-dark-100for secondary text
text.mononeutral-100neutral-dark-100for text on color which stays the same in light and dark mode
text.disabledneutral-300neutral-dark-300for disabled text elements
text.placeholdergray-300gray-dark-100for placeholder text
state.positiveui-greenui-green-darkfor elements (both text and others) that are semantically positive like positive balance, success icon etc.
state.negativeui-redui-red-darkfor elements (both text and others) that are semantically negative like negative balance, error icon etc.
state.warningui-yellow-900ui-yellow-darkfor elements (both text and others) that are meant to be a warning like alert type warning
state.infoui-blueblue-dark-100for elements (both text and others) used to render informational content that is read-only and not interactive
state.defaultui-graygray-dark-100for elements (both text and others) used to render neutral content like state badges or PFM category badges
state.activeblue-300blue-dark-100for elements (both text and others) that are interactive and represent an action like a button or clickable icon
state.positive.weakui-green-100ui-green-dark-100for background fill of success badges & alerts
state.negative.weakui-red-100ui-red-dark-100for background fill of error badges & alerts
state.warning.weakui-yellow-100ui-yellow-dark-100for background fill of warning badges & alerts
state.info.weakui-blue-100ui-blue-dark-100for background fill of info badges & alerts
state.default.weakui-gray-100ui-gray-dark-100for background fill of state badges & alerts